EE has launched an innovative campaign titled Kit for Every Gamer, positioning itself as a top-tier gaming destination. Created in collaboration with Saatchi & Saatchi, Boomerang, and GroupM, this campaign shines a spotlight on the EE Game Store’s wide range of gaming products tailored to meet the needs of every gamer. Through personalized setups and accessories, EE invites players from all backgrounds to enhance their gaming experience, reinforcing the notion that the right setup can elevate any player’s game.
Battle Stations: A Visual Ode to the Gamer Community
The campaign’s centerpiece, a 60-second film called Battle Stations, delves into the vibrant world of gaming through a visual journey that celebrates diverse playstyles. Featuring popular influencers Danny Aarons and Iamangelika, the film captures how gaming setups reflect each player’s unique personality. Through scenes that showcase racers, ballers, slayers, and side-questers, Battle Stations transforms everyday rooms into immersive “battle stations.” These settings are designed to inspire players by showcasing tailored environments that align with individual playstyles. By offering a range of curated gaming bundles, EE presents itself as the go-to destination for anyone looking to create the ultimate gaming atmosphere.
Amplifying the EE Brand through Music and Cultural Relevance
Set to the iconic track "Cowgirl" by Underworld, EE continues its tradition of weaving British music into its campaigns, reinforcing its cultural roots. This musical strategy, which previously featured British classics like The Pet Shop Boys’ Left to My Own Devices and Echo and The Bunnymen’s The Killing Moon, heightens the emotional depth of each ad. These music choices amplify the message that EE understands the significance of gaming in modern culture, blending audiovisual elements to create an experience that feels personal to the British gamer.
Four Curated Gaming Bundles: Something for Everyone
At the core of the Kit for Every Gamer campaign is a selection of four unique gaming bundles—Baller, Racer, Slayer, and Side-Quester—each crafted to meet the needs of specific gamer personas. These bundles, designed to cater to different genres and gaming styles, are available to all users regardless of their network provider, underlining EE’s commitment to inclusivity. Each bundle contains game-changing gear designed to enhance the gaming experience, offering players the flexibility to choose setups that complement their playstyle, while still accessing the best of what EE has to offer.
Expanding the Campaign Across Platforms
The campaign’s reach extends beyond just television, encompassing broadcast video on demand (BVOD), digital audio, and social media platforms. OOH ads, launching on November 18, will bring larger-than-life gaming avatars to streets, accompanied by the tagline “Game-Changing Kit for Every Gamer.” EE’s multifaceted approach guarantees that gamers across the UK, from casual players to serious competitors, can engage with the campaign across platforms, including major BVOD placements on Channel 4, ITV, and Nexus Ad TV. Additionally, Boomerang’s influencer-led social media efforts across Instagram, TikTok, and Twitch aim to connect with gaming audiences on the platforms where they already spend much of their time.
A Mission to Be the UK’s Leading Gaming Destination
By showcasing its diverse product range and thoughtfully curated bundles, EE’s Kit for Every Gamer campaign not only positions the brand as a champion of diverse gaming needs but also emphasizes EE’s mission to be the UK’s go-to gaming hub. Marketing Communications Director Pete Jeavons highlights the impact of personalized gaming setups, emphasizing that the ideal kit is as unique as each player. Through this campaign, EE solidifies its place in the gaming world, inviting gamers of all types to discover what the EE Game Store has to offer.
Will John, Executive Creative Director at Saatchi & Saatchi, further captures the campaign’s intent, describing it as a “celebration of real British gaming personalities.” By paying homage to the distinct rituals and routines gamers follow, EE captures the essence of gaming culture. Through Kit for Every Gamer, EE demonstrates an understanding of gamers’ needs, creating a space that caters to the UK’s diverse gaming community with a range of kits to match.
Conclusion: Embracing the Modern Gamer
EE’s Kit for Every Gamer campaign successfully underscores the importance of personalized gaming setups in today’s gaming culture. Through striking visuals, culturally resonant music, and a comprehensive suite of accessories, the campaign speaks to gamers from all walks of life. In doing so, EE not only enhances its position in the gaming industry but also builds a community where every gamer feels seen, supported, and equipped to play at their best.
CREDITS
CAMPAIGN TITLE: EE Kit for Every Gamer
CLIENT: EE
ADVERTISING AGENCY: Saatchi & Saatchi
Publicis Groupe UK CCO: Ben Mooge
EXECUTIVE CREATIVE DIRECTOR: Will John
CREATIVE TEAM: Rory Peyton Jones, Elliot Lee
EXECUTIVE DESIGN DIRECTOR: Nathan Crawford
HEAD OF DESIGN: James Crickmore
SENIOR DESIGNER: Simon Hadassi
DESIGNER: James Goodwin Davies
PLANNING PARTNER: Olivia Stubbings
PLANNING DIRECTOR: Will Moore
SENIOR SOCIAL STRATEGIST: Ciaran McManu:
MANAGING PARTNER: Jonathan Tapper
BUSINESS LEAD: Eilidh McGregor
ACCOUNT DIRECTOR: James Graham
ACCOUNT MANAGER: Lupien Troelstra
AGENCY SENIOR PRODUCER AV: Barney Ferguson
AGENCY SENIOR PRODUCER OOH: Lizzie Mabbott
AGENCY PRODUCTION ASSISTANT: Aljoe Joby
SOCIAL AGENCY: Boomerang
SOCIAL AGENCY: Boomerang
ART DIRECTOR: Shaun Maclennan
COPYWRITER: Pete Ashworth
BUSINESS LEAD: Emma Hibbitt
ACCOUNT DIRECTION: Joanna Saywood
MEDIA BUYING AGENCY: GroupM
Planning Director: Meghan Royden
Planning Senior Exec: Benjamin Pearson
PRODUCTION COMPANY: Love Song
Director: Louis McCourt
MD: Shirley O’Connor
EP: Ellie Goodwin
Creative Director: Daniel Wolfe
Producer: Lee Groombridge
DOP: Harry Wheeler
Edit: The Quarry
Editor: Paul Watts
Edit Assistant: Roman Kuznets
Edit Producer: Tor Adams
Post Production: Stray.ldn
VFX / stray.ldn
VFX Sup & CD / Dan Williams
EP / Misha Stanford-Harris
Compositors / Alan Maiden
CG Supervisor / Fin Crowther
Big Farmer (Avatars). Modelling, VFX and Animation - Big Farmer.
Colour: ETC
Colourist: Jason Wallis
Head of Colour: Oliver Whitworth
Sound: Factory
Audio Post Production – Factory
Creative Director (Audio) – Anthony Moore
Sound design and mix – James Utting
Audio producer – Beth Massey
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